Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

types: don't include dom types #9831

Merged
merged 2 commits into from Sep 11, 2023
Merged

types: don't include dom types #9831

merged 2 commits into from Sep 11, 2023

Conversation

SuperchupuDev
Copy link
Contributor

Please describe the changes this PR makes and why it should be merged:

As soon as discord.js is imported, typescript/vscode will start suggesting browser-only variables and classes. This makes this issue unavoidable, since it occours in your whole project as soon as you simply import discord.js, which is why I'd argue that this is not low priority.

There isn't really a reason to include DOM types for undici, and the commit that introduced it doesn't explain any further behind the reasons for this change

Closes #9737

Status and versioning classification:

  • I know how to update typings and have done so, or typings don't need updating

@vercel
Copy link

vercel bot commented Sep 11, 2023

The latest updates on your projects. Learn more about Vercel for Git ↗︎

2 Ignored Deployments
Name Status Preview Comments Updated (UTC)
discord-js ⬜️ Ignored (Inspect) Visit Preview Sep 11, 2023 6:18pm
discord-js-guide ⬜️ Ignored (Inspect) Visit Preview Sep 11, 2023 6:18pm

@github-actions
Copy link

github-actions bot commented Sep 11, 2023

⚡️ Lighthouse report for the changes in this PR:

Category Score
🟢 Performance 95
🟢 Accessibility 96
🟢 Best practices 100
🟠 SEO 67
🔴 PWA 33

Lighthouse ran on https://discord-js-git-fork-superchupudev-patch-1-discordjs.vercel.app/

@SuperchupuDev
Copy link
Contributor Author

SuperchupuDev commented Sep 11, 2023

oh well, looks like it was needed :P, gonna try going for a different solution

image

@SuperchupuDev SuperchupuDev marked this pull request as draft September 11, 2023 17:48
@SuperchupuDev SuperchupuDev marked this pull request as ready for review September 11, 2023 18:21
@SuperchupuDev
Copy link
Contributor Author

There are two possible solutions to this problem, I commited the latter but it's up to the maintainers really

  • Leave the ws import as it is and replace all WebSocket mentions with WebSocket.WebSocket
  • Change the import to import { Data as WebSocketData, WebSocket } and replace the only mention of WebSocket.Data with WebSocketData

@kodiakhq kodiakhq bot merged commit 9dbc954 into discordjs:main Sep 11, 2023
6 checks passed
@SuperchupuDev SuperchupuDev deleted the patch-1 branch September 11, 2023 20:28
almeidx pushed a commit to almeidx/discord.js that referenced this pull request Sep 24, 2023
* types: don't include dom types

* types: try to fix websocket imports
Vylpes pushed a commit to Vylpes/card-drop that referenced this pull request Dec 4, 2023
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.13.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.13.0/14.14.1) |

---

### Release Notes

<details>
<summary>discordjs/discord.js (discord.js)</summary>

### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12)

[Compare Source](discordjs/discord.js@14.14.0...14.14.1)

#### Bug Fixes

-   **Emoji:** `id` set as `undefined` edge case ([#&#8203;9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28))
-   **BaseClient:** Default in objects properly ([#&#8203;9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7))

#### Documentation

-   Use preferred nullable syntax (`?T` over `T | null`) ([#&#8203;9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35))

#### Refactor

-   Use formatters ([#&#8203;9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db))

#### Typings

-   Use wrapper utilities ([#&#8203;9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae))

### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12)

[Compare Source](discordjs/discord.js@14.13.0...14.14.0)

#### Bug Fixes

-   **Client:** Ensure destroyed connections are not ready ([#&#8203;9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec))
-   **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#&#8203;9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e))
-   **GuildManager#fetch:** Inject shard id ([#&#8203;9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9))
-   Prevent 'undefined' debug message on intentional shard closure ([#&#8203;9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b))
-   **Role:** Calculate position correctly when rawPositions are equal ([#&#8203;9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a))
-   **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#&#8203;9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c))

#### Documentation

-   **Message:** Remove duplicated word 'of' in description ([#&#8203;9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9))
-   **GuildMember:** Clarify display color ([#&#8203;9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f))
-   Remove duplicate `APIEmoji` ([#&#8203;9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6))
-   Consolidate API types ([#&#8203;9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf))
-   Remove `FileOptions` ([#&#8203;9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf))
-   **DiscordjsErrorCodes:** Deprecate unused properties ([#&#8203;9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07))
-   **ApplicationCommandManager:** Id parameter can take options ([#&#8203;9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135))
-   **Attachment:** Add MIME types link to `contentType` ([#&#8203;9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498))
-   Fix "its" typo ([#&#8203;9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e))
-   **GuildMember:** Clarify timeout parameter wording ([#&#8203;9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d))
-   **create-discord-bot:** Support bun in create-discord-bot ([#&#8203;9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748))

#### Features

-   Default select menu values ([#&#8203;9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4))
-   Mainlib docs on new website ([#&#8203;9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc))
-   **cleanContent:** Add slash commands and emojis ([#&#8203;9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4))
-   **Emoji:** Add `imageURL()` ([#&#8203;9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c))
-   Onboarding mode and edit method ([#&#8203;9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83))
-   Support new application properties and patch endpoint ([#&#8203;9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247))
-   **BaseChannel:** Add `isThreadOnly()` ([#&#8203;9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232))
-   **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#&#8203;8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed))
-   Support `default_thread_rate_limit_per_user` in channel creation ([#&#8203;9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b))
-   Add media channels ([#&#8203;9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd))
-   Support widget image URL ([#&#8203;9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441))
-   **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#&#8203;9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798))
-   Add support for teams update ([#&#8203;9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d))
-   **Presence:** Expose sync_id in Activity ([#&#8203;9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71))

#### Refactor

-   **utils:** Remove `mergeDefault` ([#&#8203;9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92))
-   Use proper variable names in callbacks ([#&#8203;9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955))
-   **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#&#8203;9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba))
-   Stickers are free (no more "premium" packs) ([#&#8203;9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b))

#### Typings

-   **Partials:** Add toString() method to supported Partials ([#&#8203;9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f))
-   **MessageEditOptions:** Correct `attachments` type ([#&#8203;9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250))
-   **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#&#8203;9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8))
-   Don't include dom types ([#&#8203;9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954))
-   **Client:** Fix isReady narrowing ([#&#8203;9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01))

</details>

---

### Configuration

📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update again.

---

 - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box

---

This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate).
<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=-->

Reviewed-on: https://gitea.vylpes.xyz/External/card-drop/pulls/104
Reviewed-by: Vylpes <ethan@vylpes.com>
Co-authored-by: Renovate Bot <renovate@vylpes.com>
Co-committed-by: Renovate Bot <renovate@vylpes.com>
Vylpes pushed a commit to Vylpes/vylbot-app that referenced this pull request Dec 11, 2023
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.11.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.11.0/14.14.1) |

---

### Release Notes

<details>
<summary>discordjs/discord.js (discord.js)</summary>

### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12)

[Compare Source](discordjs/discord.js@14.14.0...14.14.1)

#### Bug Fixes

-   **Emoji:** `id` set as `undefined` edge case ([#&#8203;9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28))
-   **BaseClient:** Default in objects properly ([#&#8203;9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7))

#### Documentation

-   Use preferred nullable syntax (`?T` over `T | null`) ([#&#8203;9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35))

#### Refactor

-   Use formatters ([#&#8203;9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db))

#### Typings

-   Use wrapper utilities ([#&#8203;9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae))

### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12)

[Compare Source](discordjs/discord.js@14.13.0...14.14.0)

#### Bug Fixes

-   **Client:** Ensure destroyed connections are not ready ([#&#8203;9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec))
-   **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#&#8203;9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e))
-   **GuildManager#fetch:** Inject shard id ([#&#8203;9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9))
-   Prevent 'undefined' debug message on intentional shard closure ([#&#8203;9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b))
-   **Role:** Calculate position correctly when rawPositions are equal ([#&#8203;9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a))
-   **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#&#8203;9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c))

#### Documentation

-   **Message:** Remove duplicated word 'of' in description ([#&#8203;9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9))
-   **GuildMember:** Clarify display color ([#&#8203;9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f))
-   Remove duplicate `APIEmoji` ([#&#8203;9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6))
-   Consolidate API types ([#&#8203;9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf))
-   Remove `FileOptions` ([#&#8203;9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf))
-   **DiscordjsErrorCodes:** Deprecate unused properties ([#&#8203;9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07))
-   **ApplicationCommandManager:** Id parameter can take options ([#&#8203;9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135))
-   **Attachment:** Add MIME types link to `contentType` ([#&#8203;9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498))
-   Fix "its" typo ([#&#8203;9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e))
-   **GuildMember:** Clarify timeout parameter wording ([#&#8203;9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d))
-   **create-discord-bot:** Support bun in create-discord-bot ([#&#8203;9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748))

#### Features

-   Default select menu values ([#&#8203;9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4))
-   Mainlib docs on new website ([#&#8203;9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc))
-   **cleanContent:** Add slash commands and emojis ([#&#8203;9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4))
-   **Emoji:** Add `imageURL()` ([#&#8203;9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c))
-   Onboarding mode and edit method ([#&#8203;9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83))
-   Support new application properties and patch endpoint ([#&#8203;9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247))
-   **BaseChannel:** Add `isThreadOnly()` ([#&#8203;9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232))
-   **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#&#8203;8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed))
-   Support `default_thread_rate_limit_per_user` in channel creation ([#&#8203;9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b))
-   Add media channels ([#&#8203;9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd))
-   Support widget image URL ([#&#8203;9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441))
-   **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#&#8203;9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798))
-   Add support for teams update ([#&#8203;9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d))
-   **Presence:** Expose sync_id in Activity ([#&#8203;9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71))

#### Refactor

-   **utils:** Remove `mergeDefault` ([#&#8203;9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92))
-   Use proper variable names in callbacks ([#&#8203;9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955))
-   **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#&#8203;9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba))
-   Stickers are free (no more "premium" packs) ([#&#8203;9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b))

#### Typings

-   **Partials:** Add toString() method to supported Partials ([#&#8203;9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f))
-   **MessageEditOptions:** Correct `attachments` type ([#&#8203;9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250))
-   **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#&#8203;9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8))
-   Don't include dom types ([#&#8203;9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954))
-   **Client:** Fix isReady narrowing ([#&#8203;9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01))

### [`v14.13.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14130---2023-08-17)

[Compare Source](discordjs/discord.js@14.12.1...14.13.0)

#### Bug Fixes

-   **Action:** Do not add the client user as a recipient ([#&#8203;9774](discordjs/discord.js#9774)) ([24fbb11](discordjs/discord.js@24fbb11))
-   **DMChannel:** Correct partial typo ([#&#8203;9773](discordjs/discord.js#9773)) ([c1ff545](discordjs/discord.js@c1ff545))
-   **CachedManager:** Allow overriding constructor for makeCache ([#&#8203;9763](discordjs/discord.js#9763)) ([346fa57](discordjs/discord.js@346fa57))
-   **types:** Fixed CachedManager constructor arguments in type ([#&#8203;9761](discordjs/discord.js#9761)) ([b3c85d3](discordjs/discord.js@b3c85d3))
-   **Action:** Do not set `undefined` values ([#&#8203;9755](discordjs/discord.js#9755)) ([d8e3755](discordjs/discord.js@d8e3755))

#### Documentation

-   **EmbedBuilder:** `@readonly` length ([#&#8203;9778](discordjs/discord.js#9778)) ([8f572a6](discordjs/discord.js@8f572a6))
-   **WebhookEditOptions:** Add all of the types ([#&#8203;9776](discordjs/discord.js#9776)) ([d5be424](discordjs/discord.js@d5be424))
-   Update Node.js requirement to 16.11.0 ([#&#8203;9764](discordjs/discord.js#9764)) ([188877c](discordjs/discord.js@188877c))

#### Features

-   **Client:** Add deleteWebhook method ([#&#8203;9777](discordjs/discord.js#9777)) ([d90ba8d](discordjs/discord.js@d90ba8d))
-   **ClientPresence:** Allow setting activity state ([#&#8203;9743](discordjs/discord.js#9743)) ([9ed1b59](discordjs/discord.js@9ed1b59))
-   **ClientApplication:** Approximate guild count and new `GET` route ([#&#8203;9713](discordjs/discord.js#9713)) ([632a9b4](discordjs/discord.js@632a9b4))
-   **Role:** Add `flags` ([#&#8203;9694](discordjs/discord.js#9694)) ([3b18e5b](discordjs/discord.js@3b18e5b))
-   **Attachment:** Add `flags` ([#&#8203;9686](discordjs/discord.js#9686)) ([692f0fc](discordjs/discord.js@692f0fc))
-   Add `Client#webhooksUpdate` ([#&#8203;9732](discordjs/discord.js#9732)) ([0de071d](discordjs/discord.js@0de071d))

#### Typings

-   **GuildInvitableChannelResolvable:** Allow forum channels ([#&#8203;9775](discordjs/discord.js#9775)) ([727dc09](discordjs/discord.js@727dc09))
-   Make activity name required ([#&#8203;9765](discordjs/discord.js#9765)) ([0a9a3ed](discordjs/discord.js@0a9a3ed))
-   **BaseButtonComponentData:** Narrow component type ([#&#8203;9735](discordjs/discord.js#9735)) ([a30d46c](discordjs/discord.js@a30d46c))

### [`v14.12.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14121---2023-08-01)

[Compare Source](discordjs/discord.js@14.12.0...14.12.1)

#### Bug Fixes

-   **BaseClient:** Fix destroy method ([#&#8203;9742](discordjs/discord.js#9742)) ([1af7e5a](discordjs/discord.js@1af7e5a))

### [`v14.12.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14120---2023-07-31)

[Compare Source](discordjs/discord.js@14.11.0...14.12.0)

#### Bug Fixes

-   **ChannelUpdate:** Check against unknown channels ([#&#8203;9697](discordjs/discord.js#9697)) ([7fb91c5](discordjs/discord.js@7fb91c5))
-   **Action:** Use existing recipients if available ([#&#8203;9653](discordjs/discord.js#9653)) ([719e54a](discordjs/discord.js@719e54a))
-   Everyone role members ([#&#8203;9685](discordjs/discord.js#9685)) ([0803eb5](discordjs/discord.js@0803eb5))
-   `awaitMessageComponent` with `MessageComponentInteraction`s ([#&#8203;8598](discordjs/discord.js#8598)) ([b61e4fb](discordjs/discord.js@b61e4fb))
-   **ThreadManager:** Fix internal crash upon conditionally resolving thread members ([#&#8203;9648](discordjs/discord.js#9648)) ([a6dbe16](discordjs/discord.js@a6dbe16))
-   **User:** Check global name in equals ([#&#8203;9631](discordjs/discord.js#9631)) ([8f3bd38](discordjs/discord.js@8f3bd38))
-   **WebSocketManager:** Await WebSocket destroy ([#&#8203;9519](discordjs/discord.js#9519)) ([75308f2](discordjs/discord.js@75308f2))
-   **Client:** Safe call for possibly null WebSocket ([#&#8203;9600](discordjs/discord.js#9600)) ([24a6149](discordjs/discord.js@24a6149))
-   **ThreadManager:** Ensure `fetchActive()` only returns active threads in a channel ([#&#8203;9568](discordjs/discord.js#9568)) ([53aa24d](discordjs/discord.js@53aa24d))
-   **LimitedCollection:** Allow items to be stored if keepOverLimit is true when maxSize is 0 ([#&#8203;9534](discordjs/discord.js#9534)) ([9345d1b](discordjs/discord.js@9345d1b))
-   **AutocompleteInteraction:** Prevent snake casing of locales ([#&#8203;9565](discordjs/discord.js#9565)) ([7196fe3](discordjs/discord.js@7196fe3))

#### Documentation

-   Change `Channel` to `BaseChannel` ([#&#8203;9718](discordjs/discord.js#9718)) ([e5effb6](discordjs/discord.js@e5effb6))
-   **BaseChannel:** Remove `APIChannel` ([#&#8203;9717](discordjs/discord.js#9717)) ([125405f](discordjs/discord.js@125405f))
-   **BuildersSelectMenuOption:** Update link ([#&#8203;9690](discordjs/discord.js#9690)) ([ede9f4e](discordjs/discord.js@ede9f4e))
-   **ClientOptions:** Change default value of sweepers in docs ([#&#8203;9591](discordjs/discord.js#9591)) ([911e6ef](discordjs/discord.js@911e6ef))
-   **Client:** Correct invite gateway permission checks ([#&#8203;9597](discordjs/discord.js#9597)) ([e1b6eee](discordjs/discord.js@e1b6eee))
-   Fix broken links to new documentation ([#&#8203;9563](discordjs/discord.js#9563)) ([d01e8aa](discordjs/discord.js@d01e8aa))

#### Features

-   Add ws option support for "buildIdentifyThrottler" ([#&#8203;9728](discordjs/discord.js#9728)) ([6307f81](discordjs/discord.js@6307f81))
-   **Client:** Add `guildAvailable` event ([#&#8203;9692](discordjs/discord.js#9692)) ([3c85fb2](discordjs/discord.js@3c85fb2))
-   User avatar decorations ([#&#8203;8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017))
-   Add silent option to ShardingManager ([#&#8203;9506](discordjs/discord.js#9506)) ([df40dcd](discordjs/discord.js@df40dcd))
-   **EmbedBuilder:** Add `.length` ([#&#8203;8682](discordjs/discord.js#8682)) ([53c17e0](discordjs/discord.js@53c17e0))
-   Guild onboarding ([#&#8203;9120](discordjs/discord.js#9120)) ([dc73c93](discordjs/discord.js@dc73c93))
-   Add resume event in shard ([#&#8203;9650](discordjs/discord.js#9650)) ([a73d54e](discordjs/discord.js@a73d54e))
-   **presence:** Re-introduce image resolving for other platforms ([#&#8203;9637](discordjs/discord.js#9637)) ([73c2f8a](discordjs/discord.js@73c2f8a))
-   Add message to send resume event to shard ([#&#8203;9626](discordjs/discord.js#9626)) ([a873ec1](discordjs/discord.js@a873ec1))
-   Support new username system ([#&#8203;9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9))
-   **GuildAuditLogsEntry#extra:** Add missing `channel` property ([#&#8203;9518](discordjs/discord.js#9518)) ([2272321](discordjs/discord.js@2272321))

#### Performance

-   **Channel:** Linear speed position getter ([#&#8203;9497](discordjs/discord.js#9497)) ([09b0382](discordjs/discord.js@09b0382))
-   **Role:** Improve `members` getter ([#&#8203;9529](discordjs/discord.js#9529)) ([37181ab](discordjs/discord.js@37181ab))

#### Refactor

-   **User:** Remove deprecation warning from tag ([#&#8203;9660](discordjs/discord.js#9660)) ([cf8012c](discordjs/discord.js@cf8012c))
-   **GuildMember:** Make `_roles` property non-enumerable ([#&#8203;9387](discordjs/discord.js#9387)) ([46167a7](discordjs/discord.js@46167a7))
-   **rest:** Switch api to fetch-like and provide strategies ([#&#8203;9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3))
    -   **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch`
    -   **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object.
    -   **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object.
    -   **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported.
    -   **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead.

#### Typings

-   **MessageManager:** Allow comparison of messages again ([#&#8203;9612](discordjs/discord.js#9612)) ([a48d0ef](discordjs/discord.js@a48d0ef))
-   **AutoModerationActionExecution:** Add forum channels as a possible type in `channel()` ([#&#8203;9623](discordjs/discord.js#9623)) ([d64330a](discordjs/discord.js@d64330a))
-   **ModalSubmitFields:** Components is an array ([#&#8203;9406](discordjs/discord.js#9406)) ([1cab79f](discordjs/discord.js@1cab79f))
-   Use `readonly` arrays and `const` type parameters in places ([#&#8203;9641](discordjs/discord.js#9641)) ([cd69868](discordjs/discord.js@cd69868))
-   **BaseInteraction:** `appPermissions` not `null` in guilds ([#&#8203;9601](discordjs/discord.js#9601)) ([6c2242f](discordjs/discord.js@6c2242f))

</details>

---

### Configuration

📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update again.

---

 - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box

---

This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate).
<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=-->

Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/351
Reviewed-by: Vylpes <ethan@vylpes.com>
Co-authored-by: Renovate Bot <renovate@vylpes.com>
Co-committed-by: Renovate Bot <renovate@vylpes.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Archived in project
Development

Successfully merging this pull request may close these issues.

Don't include dom types
5 participants